Entangling Heritage: Supporting (new) Museum Communities, Stories, and Agencies Through Digital Games and Critical Play
Interactive digital media, and in particular digital games, are increasingly present in museums and their newly extended communities and cultural spaces to help engage visitors. The ever-growing presence of games and playful digital forms offers multiple ways to mediate a wide variety of interactive cultural expressions. Through their unique narrative forms, these games and stories may re-tell and re-imagine histories and heritage through multiple perspectives. This multiplicity, often supported by enabling a range of entangled agents and agencies to re-tell traditional stories in innovative ways, may also support the inclusion of complex individual expressions and voices from traditionally marginalized communities. In my presentation I will share some experiences working within, and without, museums and emerging museum spaces to formulate new ways of telling and playing with histories.
Lissa Holloway-Attaway is an Associate Professor in Media Arts, Aesthetics, and Narration in the Division of Game Development within the School of Informatics at the University of Skövde (Sweden). She is the leader for the GAME (“games, art, media, experience”) Research Group, and she teaches in the games and Informatics education, from undergraduate to PhD levels. Her background is in theatre performance, literature, and digital culture/media studies, and she works across many digital media forms, from digital art, to electronic literature, and games, with a focus on socio-cultural systems and user engagement. Her creative and critical work has been published, exhibited and performed in a number of International venues. Her current research is focused on emergent media experiences (AR/VR/MR), interactive digital narrative, sound-based digital interactive experiences, digital cultural heritage games, and environmental feminist posthumanities.
Funded with support from Region Skåne.